Experience

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Experience (abbr. EXP, XP) is a key concept in Circle of Darkness: Arena. Experience is gained by attacking or using magic, with additional gained for killing opponents. The attacker gains either 10% of the defender's bounty or 10% of the attacker's bounty, whichever's lower, if the attacker is successful with the attack (or offensive magic).

Experience can be lost if a character dies. This does not apply if your character dies from an opponents counterattack.

Experience is used to train attributes. There is no maximum to the number of experience points a character can have.

Circle of Darkness: Arena
Larry's Werewolves
Larry's Flip