Fame

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Fame is arguably the most important variable in Circle of Darkness: Arena and is used to rank every character within the game from first to last.

A character can increase fame by attacking and killing opponents. The amount fame is increased is equal to 10% of your bounty or your opponent's bounty, whichever is lower. Fame = (Attackers Bounty / 10) if (Attackers Bounty < Defenders Bounty) and vice versa. Fame is only increased if a character connects with the attack, also a second identical calculation is made if you kill the opponent, i.e. you gain roughly 20% of the lower bounty in total.

Fame can be lost if a character dies as long as their fame is above 10,000,000. This does not apply if your character dies from an opponents counterattack. Fame will also fall over time if it is above 1,000,000,000.

There is no cap on fame.

See Also

Personal tools
Circle of Darkness: Arena
Larry's Werewolves
Larry's Flip