Attack

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Attacks may be the single most important aspect of the game. Without fighting, it would be impossible to progress. Most attacks depends on the brutual strength of the aggressor.

Here's a brief description of what each does:

  • Regular Attack ( 2 Turns ) - If you want to just attack with all your strength, this option would be it. The most basic attack, it depends on the strength of the aggressor and the dexterity of target. However, they will retaliate if not killed.
  • Surprise Attack ( 3 Turns ) - This attack is the same as regular attack, except for it surprises the target so that it will not be able to retaliate back.
  • Berserked Attack ( 4 Turns ) - This attack is very effective for characters with high dexterity. By using dexterity as a method of helping one attacking, it will hit them easier, and making the attack more efficient. However, it will leave the attacker in a more vulnerable spot, making retaliation very easy.
  • Stun ( 5 Turns ) - Unlike other attacks, this attack does not do any damage. However, if successful, effectively decrease their dexterity by half.
  • Charge ( 6 Turns ) - This attack allows you to charge at an opponent. However, they get to attack first, and if they hit, your attack is stopped, otherwise, if you hit, you deal double damage. Your dexterity is also added to your strength when attacking.

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